

- #SILENT HUNTER 5 MODS BEST HOW TO#
- #SILENT HUNTER 5 MODS BEST PDF#
- #SILENT HUNTER 5 MODS BEST UPDATE#
- #SILENT HUNTER 5 MODS BEST MANUAL#
Most of these historical missions are brief and flavorless, wrapping up fairly quickly after you fulfill basic objectives, such as sinking a specific enemy vessel or sending a set amount of cargo tonnage to the bottom of the sea. You assume the role of a U-boat captain in the lengthy single-player campaign, as well as in the handful of one-off historical missions where you do things like protect the Bismarck and sail down the St.

If you can get over this steep learning curve, you'll find a full-featured game awaiting you on the other side. First impressions don't get much worse than this.
#SILENT HUNTER 5 MODS BEST MANUAL#
Even worse, the manual has been scanned at a low resolution, so you can't zoom in on maps and illustrations without them turning into blurry messes. The tutorial sees you do nothing but sink sitting-duck cargo ships and use the map screen to plot a course, while the manual spends more space on cheesy bios of your crew ("Emil is usually very quiet and somewhat nerdy") than it does on the nuts and bolts of the sub operations necessary to get everybody home to Hitler.
#SILENT HUNTER 5 MODS BEST PDF#
The early hours are frustrating, largely because the tutorial mission is a waste of time and the 35-page on-disc PDF manual covers virtually none of the core concepts you need to understand. And it's a good thing that you can dumb everything down, because Ubisoft has made it tough on rookies. Just about everything can be configured, so you can go for total realism or take advantage of crutches that make it easier to spot enemies, shoot torpedoes, and so forth. Like its predecessors, Silent Hunter 5 is a thorough World War II simulation of life spent hiding under the waves in a German U-boat. Sinking a capital ship is so satisfying that you almost want to forgive all of the bugs and design flaws. There are a few glimmers of hope, but much of the time this is one of the most grueling experiences below the waves this side of Das Boot. And let's not forget the generous assortment of design quirks and bugs, which are joined by an obnoxious copy-protection scheme that requires you to be online at all times. The new morale system for crewmen is broken. Key functions have been stripped from the interface in favor of clumsy commands and giving orders to the crew in person.
#SILENT HUNTER 5 MODS BEST HOW TO#
The opening tutorial mission teaches you nothing about how to captain a sub. While the game has strong points and shows potential if you want to wait for developers and modders to (hopefully) fix the current problems, at present you have to do everything the hard way. The latest addition to Ubisoft's venerable submarine simulation franchise is so confusing and unfinished that it would be less of a hassle to join the Navy and get firsthand experience underwater than to figure out what's going on here. NOTE: You don't have to exit Silent Hunter III in order to see the changes, you just have to exit the patrol.Have a lot of spare time on your hands? If so, Silent Hunter 5: Battle of the Atlantic might be the game for you.
#SILENT HUNTER 5 MODS BEST UPDATE#
SH3 Dynamic Campaign will update the campaign layers, but you must save, exit your patrol, then reload your patrol in order to see the changes as Silent Hunter 3 only loads ships upon initial patorl load and not during the patrol. But remember that the dynamic campaign wont take effect until you place your marks in Marks.txt and then load your saved patrol.6. NOTICE: that there is no empty lines (except perhaps at the end of the file).Example:If someone sinks a ship in a campaign named John Doe in patrol 3 and marks it with Mark 3, this is how they should edit Marks.txt:Campaign John DoePatrol 3Mark 3If you wrote down your marks to edit Marks.txt later, you may do so. An example of Marks.txt is there in that folder as well. This file is where you must place the name of the in-game marks where sinkings occur with the campaign name and the patrol number. Go to the 'SH3 Dynamic Campaign' folder within your 'SilentHunterIII' directory, then open the file named 'Marks.txt'.
